Paul Rascher

 

5068 Exposition Way Keller, Texas 76244

 

paul@artblotstudios.com

 

Cell (817) 845–7285 Home (817) 431–2598

   
Summary: Seeking Entry Level graphic art software position
   

Software

  • 3D Studio Max, Maya, Pain SAI, Photoshop, Mudbox, Premiere, Dreamweaver, Unreal Editor, Zbrush
   
Education / Awards
  • Advisory Board member for Texas State Technical College, Waco, Texas
  • 2009 Bachelor of Arts, Arts and Technology, University of Texas at Dallas
  • 2005 Associate of Applied Science in Digital Media Design, Texas State Technical College; Dean’s List, Phi Theta Kappa Honor Society, DMD Club
  • 2002 National Art Honor Society, National Helpers Society
   

Achievements

  • Established Art Blot Studios for 2D / 3D art, web design self employment
  • Designed and Modeled Middle Age Cathedral with Maya in two weeks
  • Modeled video game environment prop with Maya in one week
  • Modeled soldier character head piece with Maya in 4 hours
  • Modeled game rifle with 3DS Max
  • Use of Unreal Engine for designing, modeling and texturing maps
  • Utilize written and oral communication with technical and non-technical individuals for contract labor
  • Video game Beta Tester for NC Soft’s Tabula Rasa, Gas Powered Games Supreme Commander, Mythic Entertainment Warhammer online, THQ/Relic’s Dawn of War 2, and Hi-Rez: Global Agenda
  • Teamed to develop, produce and present media package for World Hunger Relief, using Premiere for digital video (PSA) Public Service Announcement, Dreamweaver for website creation, Photoshop for logo and stationery. Co-developed game with Director 6 for semester team project
  • Volunteer work includes Meals on Wheels, Presbyterian Night Shelter, Area Food Bank, and Nursing Home Volunteer
   

References